Would you like to play Half-Life 2 in VR? Let us know in the comments below. You can read a guide on what you need and how to set that up on your Quest here. If you’ve finished Alyx and you’re desperate for more Half-Life in VR, the original Half-Life game has been ported to the Oculus Quest and is fully playable, from start to finish. A group of developers is working on porting the original game to VR more fully, though. It would be amazing to play through Half-Life 2 in VR using Alyx’s gunplay and mechanics. While it’s just a demonstration for now, it bodes well for the future. Hammer, Valve’s level authoring tool, has been updated with all of the game’s virtual reality gameplay tools and components. That being said, the mod does allow the player to use the reload and eject mechanic from Alyx, which is exciting. A set of Source 2 tools for building new environments will ship with Half-Life: Alyx, enabling any player to build and contribute new environments for the community to enjoy. Obviously substantial work would be needed, particularly with lighting and other effects, to properly port the Half-Life 2 assets into Source 2, for VR or otherwise. It can randomize sounds, textures, and models. Things I was able to do was very limited since Valve didn’t share SDK with the public yet. This program randomizes source games that were made prior 2007. “In process, I converted assets of Half-Life 2 to Half-Life: Alyx as well. He also recently delivered unto the internet a series of. “I took the original map file and converted to Source 2 format and added to Half-Life: Alyx,” said Vect0r, in the video description. Joe Wintergreen is an Australian indie game developer who is currently working on mostly a stealth FPS under the Impromptu Games banner. As you can see, despite running on the new Source 2 engine that debuted in Half-Life: Alyx, the ported assets and visuals in the mod don’t look nearly as polished, for very understandable reasons.
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